Representation in Media: Uncharted: The Lost Legacy

By: Anisha Koilpillai

Thumbnail photo

As I previously mentioned, I spent part of this summer playing through the Uncharted series (you can check out that article here). One of my favorite games of that series is Uncharted: The Lost Legacy. This game is sort of a standalone expansion pack to Uncharted 4: A Thief’s End. I say sort of because it is meant to be seen as a game in itself, but it really helps to have played A Thief’s End before playing this (and, for good measure, Uncharted 2 and some of Uncharted 3). Anyways, The Lost Legacy is the most recent game the Uncharted series. It came out last year and has been fairly successful. Today, I want to briefly talk about representation in that game. Don’t worry, it’s all positive. It is actually a really great game for representation in diversity.

For starters, the playable protagonist is Chloe Frazer. Frazer is half Indian and half Australian. Her NPC companion throughout the game is Nadine Ross, South African ex-mercenary. Moreover, the game takes place entirely in India and is focused on discovering a valuable piece of treasure that dates back to the Hoysala Empire (Hoysala lasted from the 10th century to the 14th century). As such, the player gets to learn a lot about ancient Indian culture and discover ancient Indian artifacts.

As an Indian woman, playing this game was incredible. First, I got to play as another Indian woman, and she was my favorite character in the original trilogy of games. Then, I got to learn a lot more about my own culture. It was incredible. I was born and raised in the States, and I have yet to visit India, though I do want to one day. Playing this game made me want to pack up my bags immediately and try to see as much of India as I could. It also made me want to buy a ton of books on Indian history and culture just to learn more about my people.

Playing as Chloe Frazer was nice also because she is a woman. Yes, the Uncharted series has mostly been focused on Nathan Drake, but as Nathan’s story is concluded, perhaps Naughty Dog can have a woman be the protagonist for future games. It might not be Chloe Frazer (she is getting older), but it could potentially be Nathan and Elena’s daughter, Cassie.

Chloe Frazer is a great character. She is tough, adventurous, intelligent. Seeing her grow from the second game to this game was amazing. Hell, even seeing her grow from the beginning of The Lost Legacy to the end gave me chills. Naughty Dog did a great job creating a detailed and interesting plotline for both The Lost Legacy and A Thief’s End. Story-driven games seem to be increasingly popular, which is perfect in my opinion. I love single-player story-based games. Pair that with an open world, and I’m sold. It’s why I liked those two games the most.

To be fair, I wrote this article just so I could gush about The Lost Legacy. But, I hope I made you see why it’s so great. There is a lot of racial diversity. The game focuses around two tough women racing to save a man and racing to stop another man from igniting a civil war. Women are strong. Minority women are strong. And Naughty Dog proves that with The Lost Legacy. So, if you haven’t checked it out, please do! I will probably spend at least a week being absolutely giddy over Indian representation in video games, and if there are any readers interested in learning more about Indian culture, pick up this game. It’s time that the rest of the world sees that Indian history and culture is pretty damn awesome.