2. Attribute Distribution

At the start of the Attribute Distribution stage, every player has attributes set to 8. From there, they may use the Point-Buy system to establish characters’ starting ability scores. Once your scores are solidified, PC’s will go through the process of Character Creation, where additional points will be added to your ability scores depending on what choices you make.

Starting Health:

  • All players start with 10 hit points (HP). As you level up, you roll hit-die that permanently increases your HP by the number rolled. The number of hit die you roll grows by 1 for every even level you reach. You start with 1d6 hit die at level 1 and grow to 2d6 at level 2, and then to 3d6 at level 4. This continues in this pattern; you grow in level in the World of Vala.

  • The equation to identifying your starting health is: HP = 10 + 1d6 + Constitution Modifier.


Starting Mana:

  • All players’ starting Mana pool depends on the following Equation:

  • The equation to identifying your Mana is: Your Level(Constitution Modifier + Intelligence Modifier + Wisdom Modifier).


Point Buy and Point Buy Table:

The point-buy method of generating ability scores allows for the most customization, enabling the player to tune their character to the stats they want. Another benefit of this method is that all player characters will be on an even playing field in terms of stat distribution.

Players are given 36 points to spend on their ability scores. The cost of each score is shown in the table below. Players start at an ability score of 8 for each attribute. Players may choose to utilize the points given to move their attribute up to the next subsequent number. Players cannot skip numbers and must follow the point buy table in numerical order. Players may also subtract from the starting Number of 8 and gain the point cost back to potentially use in other attributes.

Once your initial score is established, you may move towards the other components of Character Creation. Any unused points are not carried over after character creation.

Ability Score Point Cost
1 -7
2 -6
3 -5
4 -4
5 -3
6 -2
7 -1
8 0
9 1
10 2
11 3
12 4
13 5
14 6
15 7
16 8
17 9
18 10
19 11
20 12

World of Vala: Abilities and Skills

Like most role-playing games, the World of Vala relies on various rolls that the player must make to interact with the world. Ability scores are a character’s most basic stats, and they are the primary contributor to your character’s chances of success and failure on any task that requires a d20 roll. There are six ability scores: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Each describes a specific aspect of your character’s capabilities, which are described in the sections below.

Ability Score Ability Modifier
1 -5
2-3 -4
4-5 -3
6-7 -2
8-9 -1
10-11 0
12-13 +1
14-15 +2
16-17 +3
18-19 +4
20-21 +5
22-23 +6
24-25 +7
26-27 +8
28-29 +9
30-31 +10
32-33 +11
34-35 +12
36-37 +13
38-39 +14
40-41 +15
Previous
Previous

3. Soul Color

Next
Next

1. Character Creation: Character Pamphlet