5. Major and Minor Houses

The World of Vala’s nations is divided between hundreds of noble houses of various sizes. There are a multitude of Great Houses, and each of them has 3 minor houses (sometimes also referred to as lesser houses) in their liege. The most powerful vassal houses may themselves field armies of a few thousand and control large regions, while the smallest houses may be little more than impoverished landholders with only a few men to their name. Members of the nobility are called “highborn,” in contrast to lowborn commoners.

Players may choose to play a member of a major house, a minor house, or decide to make a commoner character. But be warned, it requires additional commitment to role-playing these characters within the system. Your starting point in the social hierarchy determines your starting wealth as well as additional traits and attributes you may get.

There are several different ways in which a commoner could ascend to a Major or Minor House:

  • They can marry into the Major and Minor houses.

  • They can build their own Major or Minor house.

    • Major House Creation:

      • Must Have a Bloodline Ability unique to your House.

      • Must have a renown level of Legendary.

      • Must have 1,000 Gold to Start the Major House.

      • Must have all Positions filled at the Start of the Major House Creation:

        • Commander

        • Divine Slayer

        • Marshall

        • Spymaster

        • Sage

        • Successor

    • Minor House Creation:

      • Must serve a Major House.

      • Must have a renown level of Loved.

      • Must have 500 Gold to Start the Minor House.

      • Must have all Positions filled at the Start of the Minor House Creation:

        • Commander

        • Divine Slayer

        • Marshall

        • Spymaster

        • Sage

        • Successor

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4. Country of Origin