Equipment and Weapons

Equipment is an integral part of surviving in the World of Vala. An adventurer with the right equipment can have the tools to take down any challenge.


Currency

Currency refers to the practice of using items with a somewhat universal value, namely precious metals, gems, and some minerals, to determine wealth and in trade for goods and services. The most common forms of currency in everyday transactions among sentient beings of the Realms were Geld. Usually, most gelds were made of gold, silver, and copper. In all cases, the standard for measuring wealth was the gold piece, even if neither gold nor coins were involved in a transaction.


Additional Equipment Related Rules

These additional rules dictate minute details of moving through the world with your equipment and loot.


Weapons and Armor

The World of Vala has many mundane and magical weapons and armor. Despite players’ love for their items, they will degrade with specific actions. Players’ weapons and armors can fall under 4 diffrent categories: Pristine, Dulled, Broken, and Shattered.


One-Handed Weapons - Have a range of 5 Feet.

Weapons and Armor are made under certain category types. The following lists will indicate the basic categories for: One-Handed Weapon, Two-Handed Weapons, Ranged Weapons, and Armors.

Two-Handed Weapons - Have a Range of 10 ft.

Ranged Weapons - Has a varied Range.

Armor

The following Armor type stats are for individual pieces of Armor. Allowing the player to mix and match armor styles according to their character’s personal preference.

When determining your AC with armor, you will start with your standard 10 Armor class, then you will add up the Armor Class of each armor piece across your Head, Face, Torso, Arms, Legwear, and Footwear, then add your dexterity modifier to the final total. You will also add the stats of each individual piece of armor to determine the effects on your character.

Armor Class Formula: 10 (Base Armor Class) + Total Armor Rating (Across all your Armor Pieces) + Dexterity Modifier or Constitution Modifier = Total Armor Class

Previous
Previous

Training System

Next
Next

Basic Combat Rules